Curated archive / 2022—2026
Visual worlds &
working systems.
Graphic work, motion films, interfaces, Minecraft systems, web applications, and open-source builds—collected in one evolving portfolio.
Visual projects34
Motion pieces24
Public builds39
Graphic design ✦
Interfaces ✦
Gaming visuals ✦
Apparel ✦
Motion & video ✦
Minecraft systems ✦
Web development ✦
01 / Visual archive
Designed to land.
Designed to land.
Built to stay.
Ninety-four selected visuals spanning interfaces, campaigns, gaming worlds, graphic systems, and apparel.
View all design work→
02 / Motion & video
Frames that move.
Frames that move.
Stories that stay.
Commercial cuts, cinematic stories, typography, short-form edits, and cultural films—built for rhythm, feeling, and replay.
03 / Open-source systems
Code that ships.
Code that ships.
Systems that hold.
Public projects across Minecraft infrastructure, Folia-ready plugins, web applications, APIs, bots, and production tools.
Indexing public repositories…